AI Insights · Timothy · October 2025
Top Boxing Games on iOS in Saudi Arabia: Q3 2025 Performance
Explore the trends in downloads, revenue, and active users for the top boxing games on iOS in Saudi Arabia during Q3 2025.
In the third quarter of 2025, the iOS platform in Saudi Arabia saw varied performance among the top boxing games as tracked by Sensor Tower. Here's a detailed look at the trends for each game.
WWE Mayhem by Reliance Games demonstrated significant fluctuations. Weekly downloads peaked at 1.3K in early August, while weekly revenue reached its highest at $297 in early July. The weekly active users increased steadily, peaking at 8.7K in the first week of August before gradually declining towards the end of the quarter.
WWE SLAM by Topps® Card Trader had minimal download activity but maintained a steady presence with weekly revenue peaking at $170 in late July. Active users remained consistent at around 2 throughout the quarter, reflecting a niche but stable user base.
Real Boxing 2 from Vivid Games S.A. saw a notable increase in weekly revenue, reaching a peak of $210 in the first week of August. Downloads remained stable, around 500 weekly, while active users fluctuated slightly, peaking at 2.5K in late July.
I, The One - Fighting Games by Azur Interactive Games Limited experienced a surge in downloads, peaking at 5.5K in early August. Revenue remained relatively stable, with a slight peak at $62 in early July. Active users increased significantly, peaking at 8.4K in early August, before tapering off towards the end of the quarter.
Boxing Star: Boxing Fight Game by THUMBAGE had consistent weekly downloads, around 300, with a notable peak in revenue at $86 at the end of September. Active users showed a slight decline from a peak of 756 in early August to 556 by the end of the quarter.
For more detailed insights and data, visit Sensor Tower's platform, which provides comprehensive analytics and trends for mobile apps across various regions and categories.